Competition Overview and Guide to Registration
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Please contact us if you are not sure which event to enter
I. General Categories
II. Events
III. International Competition Rules
IV. Standard Open Event Rules
V. Additional Rules and Deductions
VI. Time Limit Rules
VII. Appeals
The below categories must stay consistent within the competition. For example, you cannot compete in multiple experience or age levels in the competition. You are allowed to compete in both the standard open events and international events.
- Competitor Type
- Collegiate
- Non-Collegiate
- Experience Level
- Beginner (0-1 years experience)
- Intermediate (2-3 years experience)
- Advanced (3+ years experience)
- Age Group
- Up to 6 Years Old (Child)
- Up to 8 Years Old (Youth)
- Up to 11 Years Old (Group C)
- Up to 14 Years Old (Group B)
- Up to 17 Years Old (Group A)
- 18 Years Old and Up (Adult I)
- 30 Years Old and Up (Adult II)
- International Competition Events International Junior Competition: In this event you must compete with specific standard competition forms depending on your age group. This event is based on the National Wushu Junior Team Trials.
- Group C
- Must compete with the Elementary Taolu forms
- Competitors must by 11 years old or younger
- Group B
- Must compete with 1st or "Old" International Compulsory forms
- Competitors must by 14 years old or younger
- Group A
- Must compete with 3rd International Compulsory forms
- Competitors must by 17 years old or younger
- Younger children may compete in older age categories!
- Due to the difficulty of this category this is generally intended for adult competition but those under 18 may compete if they wish.
- Individual forms with difficulty movements/ nandu and required movements
- Standard Open Competition
- All Ages
- Contemporary Wushu
- Barehand
- Changquan (Northern longfist)
- Nanquan (Southern fist)
- Short Weapon
- Jianshu (Straightsword)
- Daoshu (Broadsword)
- Long Weapon
- Gunshu (Staff)
- Qiangshu (Spear)
- Nangun (Southern Staff)
- Other contemporary styles
- Other Barehand (i.e. Fanzi, Mantis, Bagua, Tongbei, Monkey, Drunken, etc.)
- Other Weapon (i.e. Double broadsword, double straightsword, chainwhip, pudao, etc.)
- Internal
- Taiji
- Taiji 24 Form
- Taiji Weapon
- Traditional Kung Fu
- Northern Northern styles often have more extended postures and fluid movements
- Barehand
- Weapon
- Southern Southern styles often have low stable stances and short compact strikes
- Barehand
- Weapon
Nandu Competition: This event is based on the National Adult Team Trials
(i.e. bajiquan, chaquan, tien shan pai, pao quan, hua quan)
(i.e. Choy Li Fut, hung gar, lao gar, wing chun)
- International Youth Compulsory Divisions: Based on two categories that are judged separately by different judging panels.
- Age Groups A, B, and C.
- Judged similar to Nandu divisions except for the different time limits, absence of nandu category, and the performance category being worth 5 points instead of 3 points.
- Nandu Division: Based on three categories that are judged separately by different judging panels.
- Age Groups A, Adult I, and Adult II.
- Quality of Movement: A Judge (5 points)
- 0.1 deduction when a competitor commits an error in regard to standard of movements
- 0.1-0.3 point deduction for all other errors (listed in the IWUF Bylaws)
- Only deductions made by at least two of the three judges for such errors shall be deducted for quality of movements.
- Judgement of Performance: B Judge
- The highest score and the lowest score shall be excluded and the final score for overall performance is the average of the two middle scores International Youth Compulsory Divisions - 5 Points
- In regard to power, harmony, rhythm, style and musical accompaniment, overall performance is graded into three (3) levels and nine (9) sublevels, with:
- 5.00-4.21 points for "superior"
- 4.20-3.01 points for "average"
- 3.00-1.51 points for "inferior"
- Deduction of 0.2 point for missing or adding one complete movement in compulsory routines
- Fewer or more run-up steps than required for jumps in compulsory routines
- In regard to power, harmony, rhythm, style and musical accompaniment, overall performance is graded into three (3) levels and nine (9) sublevels, with:
- 3.00-2.51 points for "superior"
- 2.50-1.91 points for "average"
- 1.90-1.01 points for "inferior"
- Pause > 3 seconds in motionless posture (except when in balance) or a pause before a difficult movement in taiji
- Unmethodical Pause
- No full use of one of the 4 corners or center of competition area
- Nandu (Degree of Difficulty): C Judge (2 points)
5.0 | A Panel Judge: Quality of Movement |
5.0 | B Panel Judge: Judgement of Performance |
10.0 | Total Points |
5.0 | A Panel Judge: Quality of Movement |
3.0 | B Panel Judge: Judgement of Performance |
2.0 | C Panel Judge: Nandu |
10.0 | Total Points |
1.4 | Movement Score |
0.6 | Connection Score |
2.0 | Total Points |
- Standard Open Event Scoring
- This includes all events aside from the Nandu and international youth competition divisions
- Will follow standard competition deductions based on IWUF rules
- Scoring based on the following scale
- This score is based on the judge’s assessment of the competitor’s skill, performance, quality of movement, and the presence of deductions.
- A competitor’s score does not have to fit into these categories. For example, if one is competing in the intermediate category but the skill presented is beginner level or they received numerous deductions, they may receive a score less than 7.0. In the same way, if the athlete in intermediate performs at an advance skill level (without violating the restrictions placed on intermediate category participation) they may receive a score higher than 7.95.
- Restrictions
- Beginner
- Primarily linear forms with no more than 3 circular arc steps in a row
- Maximum of two jumping techniques allowed from the following: jumping front kick, jumping inside crescent kick, jumping outside crescent kick, and cartwheel
- For jumps, you cannot land on the jumping leg
- Intermediate
- No B- or C- grade difficulty movements (see IWUF Bylaws)
- No butterfly twists, aerial twists, or any jumping technique with a 540 or greater degree of rotation
- A competitor must maintain a consistent skill throughout the competition.
- Ex. A competitor may not compete at an advance level for one event but beginner level for another event.
6.0-6.95 | Beginner level skill |
7.0-7.95 | Intermediate level skill |
8.0-9.95 | Advanced level skill |
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General Deductions for ALL Events
- Weapon length
- Jian (Straightsword) or Dao (Broadsword)
- Reaches top (quarter) of ear with weapon held in left hand or higher
- Gun (Staff)
- Performer's height or taller
- Qiang (Spear)
- Distance from floor up to middle fingertip of hand raised high above head, or taller
- Nandao (Southern Broadsword)
- Tip should reach lower jaw when held in left hand
- Uniform
- Wushu silk uniforms, or school/club T-shirt with long black pants
- Additional Deductions (by the head judge)
- The head judge shall be responsible for deduction for repetitive movements, over-time & under-time performances
- Interrupted Performance
- If the interruption is caused by forgetfulness, treatable injury, errors or broken apparatus, the competitor may repeat his performance once, with a deduction of 1 point
- Time Deduction
- For taijiquan, taijijian and group events, 0.1 point shall be deducted for under-time or overtime performance for five (5) seconds and above, 0.20 point for five (5) to ten (10) seconds, and so on and so forth
- All other events, 0.1 point shall be deducted for under-time or overtime performance for two (2) seconds and above; 0.2 point for
two (2) to four (4) seconds, and so on and so forth.
0.1 point deduction for every 2 seconds under
0.1 Deduction, unless otherwise specified |
Code | |
Upper body swaying, shuffles or skips in balance | 70 | |
Deduction of 0.2 point for extra support | 71 | |
Deduction of 0.3 point for body-fall | 72 | |
Blade goes off handle, or apparatus touches body or carpet, or gets deformed. | 73 | |
Deduction of 0.2 point for breaking apparatus | 74 | |
Deduction of 0.3 point for dropping apparatus | 75 | |
Band drops from broadsword, tassel from sword or spearhead, or ornament from costume or headwear. Competitor’s body or hands get entangled with band or tassel, or with soft apparatus. Buttons get loose, or costume torn up, or shoes off feet. | 76 | |
Longtime balance kept motionless for no more than two seconds | 77 | |
Any part of competitor’s body touches floor outside carpet. | 78 | |
Movement forgotten | 79 |
- Open Contemporary Events
- Open Traditional Events
- International Competition Events
Beginner | At least 30 seconds |
Intermediate | At least 1 minute |
Advanced | At least 1 minute, 20 seconds |
Barehand routines | At least 1 minute |
Weapon routines | At least 1 minute |
Taijiquan | At least 5 minutes, no more than 6 minutes |
Taiji Weapon | At least 3 minutes, no more than 4 minutes |
Group A | At least 1 minute, 20 seconds |
Group B | No time limit |
Group C | No time limit |
- If a participating member disagrees with the judges’ decisions an appeal may be submitted in written form to the Jury of Appeal within 30 minutes after the conclusion of the event, with an appeal fee equal to the cost of your base registration fee (not counting the cost for additional events).
- The appeal must be related to a specific deduction that the judges made, not simply a low score due to low skill/poor performance(as determined by the judges).
- The Competition Appeals form will be found at the registration desk.
- The Jury of Appeal shall examine the case through official competition video for a mistake made by the judges. If the Jury determines that a mistake has occurred through a majority vote the competitor’s score may be corrected and the deducted points added back.
- If the judges are determined to have ruled incorrectly than the fee will be returned and the score changed officially.